How Virtual Reality in Vectorworks Software Supports Live Event Production

Published on in Miscellaneous

By Frank Brault, Product Marketing Manager – Entertainment at Vectorworks, Inc.

From concerts and plays to exhibits and conventions, live event production designers do it all. With the wide variety of venues and client demands, production designers operate in a high-pressure industry where they have to be flexible and able to adapt to given settings, which can be difficult when you’re hundreds of miles away from the site and your design associates are unable to travel to the venue and see what you’re working with. Traditional documentation can help designers gain an understanding of what they’re working with, but it’s not the same as experiencing a physical space for themselves. However, with the rise of virtual reality (VR) technology, there is an improvement to this problem.

If you’re still getting up to speed with VR, it’s technology that allows you to “walk” and “explore” a 3D simulation. Nowadays, most people are familiar with immersive technology because of Pokémon Go’s popularity, showcasing the accessibility of augmented reality (AR). While AR and VR are both classified as immersive technology, AR is a little different. It superimposes a the computer-generated image on a user’s view of reality in real time, like a new scenic design on an existing stage, while VR technology generates a virtual 3D simulation that allows users to immerse themselves into designs like being in a computer game.

When it comes to the production design process, these technologies could give designers a leg up when it comes to the initial research and explorative stages to better understand a space. Rather than just working with a 2D plan of a venue, you can get a “real-life” feel for an environment and see how different elements interact in the room. This is especially helpful if you’re on the road or on a different continent from the venue location.

Currently, the expensive price tag surrounding VR technology like Oculus Rift or HTC Vive might stump designers looking for a better way to communicate their venue space, but there are other options out there worth considering, such as the web view and virtual reality feature in Vectorworks 2017. To access your 3D information model on any web-based browser, all you have to do is use the Export Web View command to generate a shareable link to the model you’ve been working on. Then, the model can be viewed by anyone on a computer, iPad/tablet, or any mobile device without additional hardware. Using web view, the model can be viewed in normal 3D where you can click or use your finger to orbit around the design. You can also activate stereoscopic or 360-degree view on a mobile device to enable virtual reality-like functionality where your movement in the real world is reflected in the model. With a Google Cardboard headset and a mobile device, the viewer is guaranteed the best virtual reality experience wherein your head movement is reflected in the view of the model.

With this technology, the only requirement is the need for a 3D model and seeing as most projects have some 3D aspects, virtually anyone can use this functionality. You can try out a Vectorworks model in web view and virtual reality here. If you’re on a desktop computer, you can click and drag to move around the model in 360-degree mode. If you’re on a smart device, enable mono mode where the model responds to device movement to orbit the model. Alternatively, you can click “first person” to use the arrows to move throughout the model. Use stereo view if you’re viewing the model on a mobile device and have Google Cardboard goggles.

So, now that you know how simple it is to make use of virtual reality, you might ask: what’s next? I think Pokémon Go’s usage of augmented and mixed reality, where you can see your location-specific information in your existing reality, is a telling sign for the design industry. I envision live event production’s usage of virtual reality will continue to expand and become much more accessible and common, eventually leading to augmented reality functionality similar to Pokémon Go. With AR technology, designers will be able to experience a compelling proposed design while standing in the pre-existing venue. By being able to see the different design elements in the context of the space, you’ll be able to spot improvements needed to perfect your project, leaving you confident and positioned for success.

About Vectorworks 

Vectorworks cares about design. Since 1985, they have served the architecture, landscape, and entertainment industries, drawing inspiration from the world around and encouraging the more than half a million designers who use their software to create experiences that transform the world. To learn more about other products from Vectorworks, click here.

ProductionHUB ProductionHUB Logo

Related Blog Posts
ProductionHUB now offers a secure escrow service
ProductionHUB now offers a secure escrow service
In today’s online service economy, clients and vendors find it increasingly difficult to pay and get paid on time in a secure way. There are so many better options than just dropping a check in the mail. That’s why we partnered with Payoneer Escrow to offer you a highly secure way to pay and get paid for production services without risk.
Published on Wednesday, February 28, 2018
My Best Drone Gig of 2017
My Best Drone Gig of 2017
I have to thank ProductionHUB for the best drone gig I had in 2017. I received a call from Jynx Productions from Yarmouth, Maine on a Tuesday, inquiring about a drone shoot to happen in 2 days. They were having a tough time finding a licensed drone pilot in Florida who also could be the main camera on a DSLR shoot. Luckily they logged onto ProductionHUB and found my profile. Fortunately, I was able to move a day of editing on another project, because I ended up capturing the best footage I have ever shot with my DJI Mavic Pro.
Published on Wednesday, February 07, 2018
DP Scott Sorensen Uses Cutting-Edge Robotics for Megabots
DP Scott Sorensen Uses Cutting-Edge Robotics for Megabots
MegaBots uses cutting-edge robotics technology to create giant 16-foot-tall, internally-piloted humanoid robots. Two years ago, MegaBots challenged Japanese robotics company Suidobashi Heavy Industry to a giant robot duel, and the Japanese team accepted the challenge. During the building and testing stages, Sorensen used Blackmagic Micro Cinema Cameras throughout the shoot to capture every possible angle, inside and outside of the robot.
Published on Monday, December 04, 2017


There are no comments on this blog post.

You must be logged in to leave a comment.