70 blog posts found matching keyword search for: Sound Design in Redondo Beach
When it comes to bringing a story to life with sound, there's more to it than meets the eye... or ear. Woody Woodhall, CAS is President of Allied Post Audio in Santa Monica, CA and is an award winning supervising sound editor, sound designer and rerecording mixer. He has sound supervised and mixed feature films, documentaries and for television he’s VO recorded, sound edited and mixed hundreds of episodes of programming for MTV, Comedy Central, Food Network, Nat Geo, History, USA Network and VH-1 to name a few.
GDC Session with speaker Rod Abernathy, Rednote Audio.Rod Abernethy is known throughout Europe, Asia and the Americas for his cutting-edge approach to music composition for video games, television and film. Credits include: Sound Dead Space, Rage, Wheelman, Alpha protocol, Hobbit, King Arthur and Transformers, Madagascar 3, and more! Rod’s music has also been featured in programming for major networks including ABC, CBS, Discovery Channel, ESPN, Fox, G4, HBO, Nickelodeon, TLC and PBS.
Blackmagic Design DaVinci Resolve 15 Studio is a very interesting post-production offering. Resolve 15 Studio has so many options and directions you could lose yourself and endlessly work on improving just that one clip if you don’t keep track of your sessions. Let's take a look at the many facets of Blackmagic Design Resolve 15 Studio.
by N. HalpernThe Sony Pictures Sound Effects Series is a ten-volume collection of sound effects, foley, and sound design elements. This wide-ranging collection takes its material directly from the vaults of Sony Pictures Entertainment; unsurprisingly, the quality of the material is uniformly top notch. Besides being a nice potential additional to a sound designer or mixer’s arsenal, this is also an excellent commercial library for quick access for editors, producers, theater producers, and even composers (more on that later) who need to take sound matters into their own hands.
If I had to pick one constant among independent film festival submissions it would be unintelligible dialogue. The cause of desperation of every director; the bane of every mixing engineer’s existence; the source of suffering of your friends and family, forced to go through a whole movie they don’t understand because the actors’ words simply can’t be heard. This and many other nuances of your film’s sound are the victims of a few often overlooked details, which in turn result in the delivery of a subpar soundtrack, driving your audio post team insane and wasting production money. Good news is these mistakes can very easily be prevented. You can start by tackling a few key issues often associated with your role.
Will Morton, founder and director at Solid Audioworks, knows how much an immersive soundtrack can enhance a player’s experience. Morton is an award-winning senior sound designer and dialogue supervisor who formerly worked at Rockstar North, where he enhanced many high-profile video games, including the Grand Theft Auto series. He founded Solid Audioworks with partner Craig Conner in 2014, to provide audio production, sound design and dialogue for some of the most popular video games on the market today. These include detective action-adventure game L.A. Noire and western-themed adventure Red Dead Redemption. Most recently, Morton and Conner provided cinematic audio for Madden NFL 2018 from EA Sports™.
As recently as a couple of years ago, it was generally thought that immersive formats such as Dolby Atmos can only be used on big studio productions. Now, this is not necessarily true. Here’s a story of how a short passion project grew into a full-blown Hollywood production and how using Avid Pro Tools native support for Dolby Atmos allowed us to push the boundaries on a proof of concept.
Get insight from our exclusive interview with sound designer, Ed Kaufman on life as a post production pro, tips on how to best make dialogue, music, and audio pieces all fit together and more!
by Robert Kelm, Family Harvest Church's Media and IT Systems EngineerWhen it comes to creating A/V for a house of worship, making sure everything is pitch perfect can be a challenge. Learn three key tips that will help you create the best audio and visual performance to date.
DPA Microphones is delighted to have played a key part in capturing the sound for this high octane movie. Award-winning Production Sound Mixer Ben Osmo chose the company's d:screet™ 4063 Miniature Microphones with low sensitivity and low voltage to record dialogue during the shooting of action scenes that involved fast, furious and bumpy chases across the Namibian desert. He also used DPA d:screet 4062 Miniature Microphones with extra low sensitivity for cabled recordings of various vehicles, and these were held firm inside each vehicle by DPA magnet mounts.