81 blog posts found matching keyword search for: Sound Effects in Santa Maria
Review: Sony Pictures Sound Effects Series
by N. HalpernThe Sony Pictures Sound Effects Series is a ten-volume collection of sound effects, foley, and sound design elements. This wide-ranging collection takes its material directly from the vaults of Sony Pictures Entertainment; unsurprisingly, the quality of the material is uniformly top notch. Besides being a nice potential additional to a sound designer or mixer’s arsenal, this is also an excellent commercial library for quick access for editors, producers, theater producers, and even composers (more on that later) who need to take sound matters into their own hands.
Published on Thursday, November 21, 2013 11:00 AM
Enhancing Filmmaking Through Sound Editing
Supervising Sound Editor Mandell Winter has supervised sound editing and mixing teams for Apple's Defending Jacob, HBO's Outsider, & Quibi's #FreeRayshawn. Mandell received two Emmy nominations last year for his work on HBO's Deadwood: The Movie and Season 3 of HBO's True Detective. Additionally, in 2019 he received two MPSE Golden Reel Award nominations for True Detective, a third for Deadwood, and a fourth for What's My Name: Muhammad Ali. He talked exclusively to ProductionHUB about how COVID has altered his day-to-day, breaking into the industry (accidentally!) and what film made him tear up.
Published on Wednesday, June 24, 2020 10:00 AM
The Importance of Sound
You might think video production is all about, well, video, but sound connects an audience to what they are seeing. It adds emotion, supports the visuals, and every edit cut and it defines the overall mood and tone of your narrative.
Published on Wednesday, July 31, 2019 10:24 AM
Man of Sound: Interview with Sound Editor Woody Woodhall
When it comes to bringing a story to life with sound, there's more to it than meets the eye... or ear. Woody Woodhall, CAS is President of Allied Post Audio in Santa Monica, CA and is an award winning supervising sound editor, sound designer and rerecording mixer. He has sound supervised and mixed feature films, documentaries and for television he’s VO recorded, sound edited and mixed hundreds of episodes of programming for MTV, Comedy Central, Food Network, Nat Geo, History, USA Network and VH-1 to name a few.
Published on Monday, April 11, 2016 2:19 PM
Sound Insight with Production Sound Mixer José Frías
With a career that spans back to his days in recording more than a decade ago, Production Sound Mixer José Frías has long-held a love for the audio industry. Although he got his start in music, he’s held many different audio production roles, which has led to his working on projects for high-profile clients, such as Motorola, IBM, ESPN, Time Magazine and more.
Published on Friday, October 4, 2019 10:00 AM
The Art & Music of Sound for Games
GDC Session with speaker Rod Abernathy, Rednote Audio.Rod Abernethy is known throughout Europe, Asia and the Americas for his cutting-edge approach to music composition for video games, television and film. Credits include: Sound Dead Space, Rage, Wheelman, Alpha protocol, Hobbit, King Arthur and Transformers, Madagascar 3, and more! Rod’s music has also been featured in programming for major networks including ABC, CBS, Discovery Channel, ESPN, Fox, G4, HBO, Nickelodeon, TLC and PBS.
Published on Wednesday, April 3, 2013 10:20 PM
Tips for Getting the Right Sound for Your Live Concert
When it comes to producing live music, getting the sound to come out flawlessly is one of the most difficult aspects. Both the performers and the sound team share responsibility of this particular aspect, but even if both are consistent, different venues and different PA systems can mean that all conventional wisdom and “what worked before” can go right out the window.
Published on Friday, July 19, 2013 2:01 PM
Mixing Immersive Ambient Sound for Madden NFL 2018
Will Morton, founder and director at Solid Audioworks, knows how much an immersive soundtrack can enhance a player’s experience. Morton is an award-winning senior sound designer and dialogue supervisor who formerly worked at Rockstar North, where he enhanced many high-profile video games, including the Grand Theft Auto series. He founded Solid Audioworks with partner Craig Conner in 2014, to provide audio production, sound design and dialogue for some of the most popular video games on the market today. These include detective action-adventure game L.A. Noire and western-themed adventure Red Dead Redemption. Most recently, Morton and Conner provided cinematic audio for Madden NFL 2018 from EA Sports™.
Published on Wednesday, July 11, 2018 10:00 AM
Sound Designer & Composer Watson Wu Brings Baby Driver to Life
When the critically acclaimed action film Baby Driver hit the big screen, audiences got to experience a number of heart pounding, in-your-face motor vehicle sound effects courtesy of Sound Designer/Composer Watson Wu. In order to capture the pristine vehicle sounds, Wu, long regarded as one of the industry leaders in field recording, relied on his trusted equipment from DPA Microphones. He answered a few questions about working on the film and how he got the sounds just right.
Published on Wednesday, May 23, 2018 10:00 AM
Get Sound Advice from Edward Kaufman on Post Production & More
Get insight from our exclusive interview with sound designer, Ed Kaufman on life as a post production pro, tips on how to best make dialogue, music, and audio pieces all fit together and more!
Published on Tuesday, March 31, 2015 9:30 AM
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