27 blog posts found matching keyword search for: rendering in Santa Clara
Tips for Efficient Rendering & Exporting with Adobe Premiere
Premiere has a lot of quirks and ambiguities that could waste a lot of your time if you don’t know about them. Here are just a few…
Published on Monday, March 5, 2018 10:00 AM
Driving TV Everywhere: Innovations, Challenges and the Tools of the Trade
by Nina StreichModerator: Mike Green, Senior Director, Strategy & Development, ComcastPanelists: Eric Hybertson, Director, Rendering Devices, Time Warner Cable Glen Stone, Convergence Strategy and Standards, Samsung Electronics America Michael Bishara, VP/GM TVE, Synacor Damon Phillips, Vice President, WatchESPN & ESPN3
Published on Wednesday, May 29, 2013 3:00 PM
To Infinity & Beyond: A Walking Dead Veteran’s Take on the Future of VFX
We’re in a time when live actors share the screen with puppets and avatars, shows like The Orville are taking onscreen space travel to a whole new level, and armies of walking dead are taking over the streets of Atlanta. And with real-time rendering behind the scenes, post production crews are doing it all at the fastest pace of all time. It’s an exciting time to be in visual effects. With technology advancing rapidly and many of the previous obstacles falling away, it’s also a highly competitive and challenging time. For more on the subject, we talked to an industry veteran.
Published on Tuesday, September 26, 2017 12:00 PM
Clockwork VFX Teams With Agency Rotter And Toys "R" Us To Win Monster 500
Monster 500, the post-apocalyptic mega-race is on, and animation/visual effects studio Clockwork VFX is the creative winner. The studio teamed with agency Rotter Creative Group and Toys "R" Us to launch the new Monster 500 brand. The result is an engaging minute-long spot consisting of beautifully detailed 3D animation. With 13 team members working for five weeks to complete the complex animation sequences, Clockwork’s creative skills, particularly their lighting, texturing and rendering capabilities -- were tested. Learn what equipment was used when creating their winning spot, along with industry trends, a partnership with Xbox and much more from Clockwork’s Creative Director/Co-Founder Jason Tomlins.
Published on Monday, February 3, 2014 11:09 AM
The Technology Powering the Cloud: How New Tools are Changing the Way We Work
In my previous ProductionHUB column, Remote Production: The World is Your Oyster, I discussed the emerging trend of remote production. Increasingly, we’re seeing post-production companies create infrastructure that spans the globe rather than just the length of a building.
Published on Wednesday, April 6, 2016 11:30 AM
Behind the Scenes: The Making of an Animated Cinematic Game
The making of a game cinematic is a large undertaking, but the end results are fruitful to creating interest in a video game. Without a cinematic it is very hard to generate the desired customer anticipation for an upcoming release. The art and elements of the cinematic are inspired by the game, but It’s more akin to a promotional short film or commercial, rather than an exact example of the finished product.
Published on Tuesday, February 23, 2016 9:02 AM
Pip’s Island: A Closer Look at Creating “Moving Illustrations”
Pip’s Island is an immersive theater experience for families that combines animation, live actors, live-size puppetry and interactive sets. During this 60-minute interactive adventure, the lines between physical and digital blur and kids must rely on their own creativity, imagination and ingenuity to make their way through the story.
Published on Monday, January 16, 2017 2:25 PM
Animating the Unknowable — Verona: The Story of the Everett Massacre
While computer animation is often a crucial tool for telling a story, filmmaker Denise Ohio used 3D CGI to help her actually understand the historical event that is the subject of her documentary, Verona: The Story of the Everett Massacre (2017, 105 minutes, Virgil Films).
Published on Thursday, January 4, 2018 10:00 AM
Remote Production: The World is Your Oyster
Over the past several years, two major technological developments have occurred in tandem, both of which have made wide-ranging and revolutionary changes in the world of media post-production. One of these developments is the explosion in sophisticated yet affordable software; the other is the exponential growth of cloud computing.
Published on Thursday, January 21, 2016 11:50 AM
6 Reasons Bigger Isn't Always Better: Tackling Projects From Marvel, Disney & Microsoft
Big projects need big teams, right? Not necessarily. Thanks to today’s technology - paired with the constantly developing talent of today’s artists - the nimble boutique team can take on projects for the world’s biggest brands without fear of falling short.
Published on Monday, January 9, 2017 10:00 AM
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