28 blog posts found matching keyword search for: vfx supervisor in Nevada
Visual Effects Supervisor & President of BluFire Studios Talks Creating VFX for the CW's "The Outpost"
ProductionHUB sat down with President & Visual Effects Supervisor of BluFire Studios, Matt Hoffman, to talk about the CW’s new fantasy-adventure drama series The Outpost. Using Blackmagic Design’s Fusion Studio VFX and motion graphics application, his team created other-worldly characters.
Quantum Break, Keeping in Time with Mistika: A Chat with VFX Supervisor and Colourist Juan Ignacio Cabrera
The action-adventure video game market as we knew it changed forever when the sci-fi game Quantum Break was released worldwide in April this year. Developed by Remedy Entertainment, published by Microsoft Studios and produced by Lifeboat Productions, Quantum Break is a unique blend of traditional third person interactive gameplay and an integrated live-action television show featuring the actual actors of the characters whose outcome is affected by the player’s choices throughout the game.
Emmy-nominated) VFX work behind Amazon’s neo-futurist fable TALES FROM THE LOOP. Visual effects are of course key to any sci-fi story, but maintaining a balance with the naturalism of this one gave the VFX team more than enough to manage. Supervisor Andrea Knoll (a woman leading the VFX department, not that that should be a novelty anymore!) took point, enlisting the aid of Rodeo FX (Stranger Things 3, Tom Clancy’s Jack Ryan) as lead vendor. Over 700 VFX shots comprise a world that feels painterly, humanistic and lived-in yet sharp, tech-forward and brand new.
TNT’s series Snowpiercer follows the survivors of Earth’s second ice age as they live on a train that travels the planet through snow and ice. The second season of the series further explores the desolate world outside of the train. FuseFX’s VFX supervisor behind season 2, Damien Thaller, talked to ProductionHUB about how the visual effects really help to build the frozen world outside of the train — which includes building a snowy, icy, and destroyed image of many different cities throughout the world. The VFX also helped create over 1000 train cars and the visuals of the train ploughing through so much frozen snow and ice.
The VFX team behind Showtime's hit series Escape at Dannemora, which swept up the best actress win at the Golden Globes, talked to ProductionHUB about their in-depth work recreating the places and events of one of the strangest jailbreaks in history.
We’re in a time when live actors share the screen with puppets and avatars, shows like The Orville are taking onscreen space travel to a whole new level, and armies of walking dead are taking over the streets of Atlanta. And with real-time rendering behind the scenes, post production crews are doing it all at the fastest pace of all time. It’s an exciting time to be in visual effects. With technology advancing rapidly and many of the previous obstacles falling away, it’s also a highly competitive and challenging time. For more on the subject, we talked to an industry veteran.
Oscar-nominated, Sundance and Cannes winning director/filmmaker Jessica Sanders talked to ProductionHUB about the challenges of breaking into the production industry and gave a behind-the-scenes look at her film, End of the Line, which premiered at Sundance earlier this year.
Breakout indie horror, You Might Be the Killer, which premiered Saturday, October 6 on Syfy, also recently premiered at the Fantastic Fest and is based on an infamous Twitter exchange between authors Sam Sykes and Chuck Wendig. A killer is on the loose at Camp Clear Vista and head camp counselor Sam needs help. Covered in blood, he calls his best friend Chuck, and they try to piece together clues to figure out who the masked killer is, only to draw an unexpected conclusion.
Continuing a long and collaborative relationship with Marvel, Animal Logic was invited by VFX Supervisor, Chris Townsend, to be part of the VFX Team on Captain Marvel – the origin story of an iconic galactic heroine.
Learn from Alan Torres, VFX Supervisor for Cantina Creative about how their studio helped 'Avengers: Age of Ultron' come to life, along with insight on working with MAXON Cinema 4D (C4D) and more!