RAVEN SOFTWARE, developer of numerous award-winning games, including contributions to the blockbuster Call of Duty franchise [Modern Warfare Remaster, Infinite Warfare, Black Ops, Advanced Warfare, Call of Duty: Online, Ghosts, Modern Warfare] is looking for a talented and passionate Audio Designer to join our world-class Audio team as we continue to develop the best games in the industry.

This is an Mid level position for a sound design generalist who is comfortable shifting gears to whatever task needs immediate attention. The perfect candidate will have a strong sense of design aesthetic and understanding of how implementation compliments design and be able to apply that successfully in service to gameplay. Candidates must also possess enthusiasm for learning with strong self-management skills. Successful interaction with disciplines outside of audio (animators, designers, programmers) is also a key component to any applicant’s success.

Core Duties:
• Collaborates with audio and other teams to create and implement sound assets that match aesthetic and technical specifications
• Integrate sounds with level editor, animation editor and scripting
• Interactive and linear sound effects design, music editing, dialogue editing and processing, mixing
• Troubleshoots audio issues, optimizes to meet memory budget and performance requirements across multiple platforms
• Collaborates with audio programmers to improve existing tech and develop new features
• Collaborates with relevant parties to design and build dynamic playback systems that link to existing in-game systems
• Contributes to audio technology documentation/wiki
• Works with Audio Director and teammates to manage the final mix of the game

Experience / Skills

• Portfolio demonstrating strong sound design for realistic settings (see below)
• Excellent understanding of implementation techniques, proven through work on previous titles with proprietary tools or middleware (Wwise, FMOD, Unreal)
• Ability to edit music, voice and sounds for integration into dynamic playback systems
• Experienced with a level creation/editing tool (Hammer, Radiant, UnrealEd)
• Comfortable scripting in a C-like programming language
• Mastery of chosen audio tools (Pro Tools, Reaper, Sound Forge, etc)
• Minimum two shipped titles and 4 years minimum in a game audio role
• Passionate about the FPS genre
• Exceptional organization skills
• Excellent interpersonal communication skills

• C/C++ programming experience
• Multiplayer FPS experience
• Passion for FPS gaming
• Field Recording

What We Want to See in Your Reel:
• 3-5 minute video file with footage from games on which you’ve worked
• A cue sheet or superimposed text explaining your contributions to the footage
• A diverse selection of footage including various types of work
• No music, this is not a music role


Located in Madison, Wisconsin, RAVEN SOFTWARE offers an upscale work environment with state-of-the-art workstations, competitive compensation, a fun, collaborative environment, affordable living and an exceptional quality of life.