I have a passion for and an obsession with creating sound effects. I enjoy the combination of sounds and the possibility of what they could become. The crafting of special sound effects (SPFX) - totally unique sounds that no one has ever heard before - is arguably my greatest passion.
Over the past three years, I have spent countless hours generating my own samples and building my library. I have a particular creative process that I tend to follow; I take a sample that I recorded myself, manipulate specific parameters of select plugins randomly, and then pick out the best iterations for my library. I'm always eager to learn how to use sampling to create unique sounds and explore the countless sonic possibilities it offers. Synthesis is something I also love to spend time on, refining my skills in analog, FM, wavetable, and physical modeling synthesis.
In addition to sound design, I am interested not only in editing sound to film and television, but incorporating it into video games (a.k.a. technical sound design). Both of these processes are very different, but they are each essential pieces of their respective puzzles.
As someone who loves film, television, and video games, I am fascinated by the way sound enhances those mediums. Whether subtle or in-your-face, sound is the invisible force that truly conveys the most vital information and context to the viewer/player.
I have been in the industry since 2018.