Mike Wallner

Sherman Oaks, California

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About Me

A large amount of my work experience has been with movies and commercials. However, I am also comfortable creating FX for games and TV.

Specialties:FX of all sorts: Fluids, Particles, Rigid Bodies, Cloth, you name it. Very good overall knowledge of VFX and large amount of production experience with texturing, lighting, modeling, animation, compositing, and matchmoving.

Scripting: C++, MEL, limited but growing knowledge of Python

Software: Maya, Unreal Engine 3.0, 3ds Max, FumeFX, Krakatoa, RealFlow, Matchmover, Nuke, Boujou, After Effects, Composite, Photoshop, Gimp, Mental Ray, Blast Code, Motion Builder, Mudbox, Final Cut Pro, Houdini

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