I am a talented art professional with extraordinary skills and talents in the areas of CG, engineering, architecture, and project management. I am highly trained, and have a strong background in all aspects of a 3D pipeline as well as running a team of artists. I have recently been responsible for the supervision of more than 11 artists in a CG team that created work for clients such as Nissan, Audi, Coca Cola, Dow Chemicals, Vizio, Toyota, and Jet Blue Airlines. Creating fantastic work in the disciplines of CG, Web, Print, and Gaming.
I have been involved in the mediums of technical and artistic visualization for more than 20 years. Working my way through the ranks and gaining crucial lessons and training that prepared and led me to my achievements in the CG world. Proficient in both AutoCAD and 3DS Max/Vray as my core software.
The technical aspects of my experience has given me the skills in which to create and develop written protocols and processes in the forms of O & M Manuals for other artists to follow as a guideline to proper pipeline work. I’ve implemented checklists in order to produce a more streamline rendering process within the department to eliminate the bottle-neck of incorrect submissions.
Throughout my career I have tried to instill in my teams, my feelings for how art is more than just a medium, it is an expression of emotion and can provide people with a better understanding of themselves and the world.
The accompanying resume can serve to provide you with greater details of my areas of expertise and what I have to offer.