Patrick Roeder

Central, South Carolina

About Me

Patrick attended Presbyterian College, located in Clinton, South Carolina where he originally majored in Computer Science, but found that the Visual Arts held his passion. Patrick combined both disciplines by concentrating in 3D computer animation. As a result, he received a minor in computer science and a Bachelor’s of Fine Arts in Visual Arts in the spring of 2007. He then attended Clemson University's Digital Production Arts MFA program, and graduated in May 2012. During his time at Clemson, he filled many lead positions in production environments for both Pre-Rendered and Real Time projects.

Since Graduation, he has worked three vastly different jobs inside the Interactive Media Paradigm.

He was an adjunct instructor at Western Piedmont Community College in Morganton, NC. Each semester he taught a full class load involving such disciplines as Modeling, Texturing, Animation, Rigging, Compositing, and Group Based Production.

Patrick was also the the Art Director at Digital Roar Studios an pendant video game studio that was comprised of artists and programmers from across the country. He joined Digital Roar in April of 2010 as a 3d artist, and graduated to the directors seat a year and a half later. His duties included managing a small art team, co-authoring the art design with the creative director, managed art assets, produced art assets, and maintained documentation of the team's progress.

He has presented previously at the Southern Interactive Entertainment & Game Expo (SIEGE) in Atlanta, GA on a discussion panel for Game Engines. He has also presented in Raleigh, NC at the East Coast Game Conference (ECGC) discussing his production methods for his Master's Thesis.

He has also worked at IVC Greenville, located in Greenville, SC. He was the simulation designer and lead artist for a studio that specializes in virtual reality systems and interactive simulations for various industries. He developed workflows that integrate a client's engineering or architectural files with a various hardware platforms to create immersive, virtual worlds.

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