Director of film 'Suspended' , lead a team of 25+ crew members and responsible for all aspects of rigging, simulation and technical troubleshooting. Also worked as a rigger/modeler on 8+ animated shorts and various gaming projects.
I believe in communication rather than assumptions, as it leads to good quality work and greatly efficient work environment.
Software knowledge: Maya, Zbrush, Unity, Houdini, After Effects, Photoshop.
Programming: Python, MEL, C++, Java.
I have been in the industry since 2013.