I am a CG Animator who loves creating interesting characters and entertaining experiences. This passion has led me on a journey to become a character animator for games and film. Along the way, I have also developed skills in modeling, texturing, lighting, compositing, and rigging.
During college I collaborated with two fellow students to create the animated comedy "Scoutin' for Skunk-Ape!". It has been featured at Siggraph Asia and became an Adobe Design Awards Semi-Finalist.
I have been in the industry since 2012.