I'm a FX/Crowd TD.I have focused on effects work using Houdini, fundamental computer graphics theory, and developing my own tools. I have been using Maya, 3ds Max and Shake since I was an undergraduate student. Having been a Webmaster, I am very comfortable with programming, learning new tools, and working in a Linux environment. I strongly believe that one of my greatest strengths is problem solving
I have been in the industry since 2014.