3D Computer Animation graduate looking for a junior 3D modeler role in Film/Games.
I have experience creating 3D and 2D assets for Cigbreak -an app (published game created in Unity) to help players quit smoking. My role as the content creator included working with a team (including programmers, UX/Game designers, the game owner) and creating a 3D logo, 3D models, 2D icons and pages for the game.
Skills: 3D modeling (organic/environment), Sculpting in Mudbox/ZBrush, Texturing, Game Assets, using the Adobe Creative Suite (Photoshop, After Effects, Illustrator, InDesign), Traditional art skills (painting/drawing/printmaking), Stop-Motion Animation, Video Editing (Abobe Premiere, FinalCut Pro)
I have been in the industry since 2017.
Kingston University MA Computer Animation Final Project Reel. Modeled in Maya and Mudbox. Rendered with V-Ray.